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Welcome to the NewTek Knowledge Base. Whether you're trying to use your TriCaster for something new, or attempting to work through an issue you're experiencing, you'll find actionable information right here. Articles cover a wide range of topics that are continuously expanding.

Virtual Inputs

Product(s)

TriCaster 40

Search Tags

Virtual, input, source, effect

PROBLEM DESCRIPTION

Virtual Input buttons sit on TriCaster’s Switcher rows just like other video inputs, but in fact they possess very powerful features. Much like the M/E (Mix/Effect) rows of a traditional video switcher, they permit a multi-layer composition to be prepared from multiple sources. In addition to the two sources just considered (Inputs A and B), Virtual Inputs provide an integrated Overlay channel, as well.

virtualinputs1 

SOLUTION AND WORKAROUND

Virtual Inputs support two primary video sources. These two sources are labeled Input A and B. Selection is made using buttons in the lower part of the tabbed panel, corresponding to TriCaster’s Switcher sources.

When a Virtual Input is displayed, Input A appears above (or, if you prefer, ‘in front of’) Input B by default. If Input A is fully opaque it completely hides Input B. However, when LiveMatte settings for Input A result in transparency, or the Input A source has transparency by virtue of being a 32bit file, or its active Position settings mean it does not completely cover Input B, then Input B will appear through transparent regions in the result.

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Created : 2012-08-20 11:54:28, Last Modified : 2012-08-30 04:22:39